Paparmali 4 – AR Superhero Outfit – Kinect Body Tracking

995.00

Augmented Reality Application: Virtual fitting room

Paparmali 4 – AR SuperHeroe Outfit using Kinect 2 Body Tracking

 

You can test this solution by downloading executables from here.

More outfit options are possible on demand. Take a look at the list of 130 outfits here (pdf file) or as a separate screenshot images here.

 

Make sure you have Kinect 2 attached to your PC before trying it out!

The project can be expanded to other outfit model. We have nearly over 100 other outfit models that may be adapted in this project it all depends on your needs.

 

The archived project size  is ~10.6 GB.

Unarchived project size is ~20.2 GB.

Originally the project was built using:

  • Unity3D 2018.3.14 version
  • Kinect 2 plugin (from Unity Asset Store) – Body tracking information was used for outfit augmentations.
  • Executables provided to test out the project on PC.
  • Make sure you have installed Kinect 2 drivers once you will use the solution within Unity3D Editor:
  1. * Kinect for Windows SDK v2.0 (Windows-only) can be found here.
  2. * MS Speech Platform Runtime v11 can be downloaded here. Please install both x86 and x64 versions, to be on the safe side.
  3. * Kinect for Windows SDK 2.0 language packs can be downloaded here.

 

Support

Support is TOP priority for this project. If you find any bug/weird behavior of the app – let us know and we will fix it as soon as possible. If Unity3D versions evolved and for some reason the project doesn’t work properly anymore – let us know and we will provide the fix to work on the newest Unity3D version you’re working on. At the moment this project should work from Unity3D 2018.2.x version and above.

For any questions please write to: info@paparmali.com

 

AR solution purpose

This project is a perfect AR Body Tracking solution for a “Virtual Dressing Room” to augment different types of outfits. Speech recognition can be used to trigger different functions in the same manner as triggering UI element with red symbol on the tracked users’ hand. You can trigger next/previous outfits with a smooth effect transition, turn on a cast effect on your hand or whole body (at random). Also, it is possible to change weight/size of the outfit. It is a perfect fit for the events to attract lots of people to you and your brand. This solution works for one user that should stand in the middle of the screen.

 

AR Solution consists of 13 different outfits that may appear on top of users body.

Once the solution is started user has 2 options:

Option 1. User can trigger functions with hands by pointing the red symbol to a specific button:

  • “Weight” button – increases or decreases outfit size.
  • “Snapshot” button – takes a screenshot after seconds once the button is triggered.
  • “Cast Effect” button – lightning/glowing effect appears on hand (only 1 type of effect).
  • “Body Effect” button – a random effect appears on body (1 from 11 possible different effects).
  • “Next”/”Previous” buttons – changes outfit with a smooth transition effect.

All interactions are visible once the buttons are in a touch zone – it increases and a loader appears. Checkmark indicates that it is selected/applied or absence of checkmark that it was deselected/removed.

 

Option 2. User can trigger each functions with speech recognition + additional feature to remove or add different outfit parts. Voice commands that are recognized:

  • “Next” / “Previous” – the same as in (Option 1).
  • “Effect” – turns on or off body effect as described in (Option 1).
  • “Weapon” – turns on or off cast effect as described (Option 1).
  • “Weight” – the same as in (Option 1).
  • “Snapshot” – the same as in (Option 1).
  • “All on” or “Reset” – turns on all outfit parts.
  • “All off” – removes all outfit parts (outfit is removed), but effects may still be applied.
  • “Arms on” / “Arms off” – turns on/off all the assets (gloves, gountlets etc.) from shoulder to fingertips on both arms.
  • “Legs on” / “Legs off” – turns on/off all the assets from the stomach to toes on both legs.
  • “Helmet on” / “Helmet off” – turns on/off helmets, hats, masks etc depending on the outfit style user has chosen
  • “Chest on” / “Chest off” – turns on/off chest armor.
  • “Body on” / “Body off” – turns on/off mostly clothing(s) underneath the armor of the whole body outfit.

Note: speech recognition can be expanded in “SpeechGrammar.grxml” file. How the logic of speech recognition works is described in the documentation (scripts section).

Category:

Description

Augmented Reality Application: Virtual fitting room

20 Responses

    • As mentioned in the description – such an AR solution is a perfect fit for events, where lots of people are gathering – it would attract a lot of attention to you and increase your brand awareness. It depends what message you have, people could have snapshots and share it on social networks with your watermarked brand. Of course, another option is to use as a Virtual Dressing Room, which means clothing shops would offer the possibility to try on clothes before clients buy. Such an innovative approach to a client would boost clothing company sells.

    • Do you mean you can’t download, or can’t start exe properly?
      I’ve just tested, it opens up just fine, don’t forget to extract it before trying it out.

        • Hello. Thank you for your interest.
          I have just re-tested everything just in case: re-downloaded, un-archived and started the solution successfully. Are you sure you have enough space on your HDD/SDD?

  1. Hi, I’m a photo booth manufacturer, in my country Brazil (South America). there is the interest of having a distributed of yours in my country, pabrico an equipment that runs its software.

    Att Uilton.

    • Hello, I sell only software, not the hardware. The application runs on a PC + Kinect 2, you can download and test it. Link is provided in the description. For more details please contact me through contact form.

  2. Hii,

    Your project was Awesome!!!
    But I need one help can you tell me how to render 3D object on body.
    Thanks in advance.

    Waiting for your response……….

    • Hello! “was”? well, it still is! 🙂

      As for your question, firstly, you need to track body or to be more specific – body joints. By “tracking” we mean having 3 axis position and 3 axis orientation information of each body joint. Having this information you can then “put” virtual content on top of human body.

      Regards,
      Edgaras Art

    • Yes, this is a Unity3D project for sale. You can add any costumes you want. The main thing is that the costumes (outfits) must be rigged.

      • is that I want to add individual things like 1 shirt, 1 dress or 1 pants, could you?, and you when delivering the project explain that it must be modified in the mesh to make it work?, the suit is accommodated depending on the size of the person?, also serves as a profile or only of fr Entity?

        es que yo quiero agregar cosas individuales como 1 camisa, 1 vestido o 1 pantalon, se podria?, y tu al entregar el projecto explicas que se debe modificar en el mesh para que funcione?, el traje se acomoda dependiendo el tamaño de la persona?, tambien sirve de perfil o solo de frente?

        • Yes, it is possible to add shirt, dress or pants, but it is important that they were rigged properly. I do not provide explanations how to rig outfits, that’s something that 3D designers/modelers are familiar with. And yes, the shirt/dress/pants or any other outfit size is adjusted to a person size. Not sure on what you have in mind with the last part of the question?

  3. Hi
    Great job with this application.
    One question though, If I want to purchase the fitting application only (without models and effects) would that be a different price?

    Thnx

    • Hello,
      Thank you.
      As for your question: We do customize project(s), but only to a one direction – forward, by expanding the project and customizing new outfits. What you ask is a backward direction and we don’t sell empty projects.
      Regards,
      Edgaras Art