Augmented Reality Tutorial No. 20: Unity3D and Vuforia for Tracking Cylindrical Object – Pepsi Can

Augmented Reality Cylinder Tracking

In this Augmented Reality Cylinder Tracking tutorial cylindrical object with Euforia of Beauty Logo is tracked. In respect to the tracked object virtual content was added.

Download # Unity3D 32bit (download and install it, if you don’t have it already) (*.exe file)

Unity3D is also available to download from here

Download # Download and Import Unity3D Extension (*.unitypackage file)

Unity3D extension is also available to download from here

Download # Print Euforia of Beauty Logo to Augment the Content and Create the Tracker for Cylindrical Object (*.jpg file)

Download # Top of Can Image to Create Tracker (not necessary file) (*.jpg file)

Download # You Can Use Already Created Cylinder Tracker Based on Euforia of Beauty Logo (*.unitypackage file)

Download # Download 3D Can Model (*.rar file)

Download # Download Textures for 3D Can Model (*.rar file)

Download # Download Whole Project Files of CylinderTracker (the result to test it) (*.rar file)

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11 Responses

  1. hello, i been trying to making Cylinder Target based on your tutorial

    and while i’m trying upload the SIDE image on vuforia target manager, it failed saying the image Euforia of Beauty Logo dont match the dimension, cant you post the tutorial how to measure the image so it can be uploaded on target manager

    • I’ve added rescaled image (Download # Print Euforia of Beauty Logo to Augment the Content and Create the Tracker for Cylindrical Object (*.jpg file)), you can try to upload once again.

  2. Hi,

    What steps need to be perform if we want a video playback on cylinder target ? I want to see a video, on cylinder like object instead of flat image marker.

    Thank you,
    Nik.

      • I have already achieved to display a video on Image target.

        In Image target case, we upload our marker image to developer portal database, but for this case assume that image marker is a sticker which is attached to bottle. I want to see video as I scan the sticker.

        So, shall I upload that image target as a cylinder target image in developer portal database. ?

        And what would be hierarchy inside unity project ?

        In case of video playback on target image:

        – ImageTargetStones (Parent) contains ImageTargetBehaviour.cs
        – Video (Child of ImageTargetStones) contains VideoPlaybackBehaviour.cs

        What would be hierarchy for diaplaying video on cylinder ?

  3. Hi,

    thank you very much for your tutorial!
    I am a newbie concerning augmented reality, but may I ask you if it is possible to create a sphere instead a can!?
    My idea is to show the earth (globe) with a geostationary satellite (augmented reality)..
    So, if the globe is rotating, the satellite should rotate too.
    But I am not sure how to start because the satellite has to be always over the same spot (for example Europe).
    I think I have to make a connection between the 3d model (satellite) and the texture of my globe (Europe), but I don’t know how to do that…

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